The construction of the "Beach" continues


I decided to make this event long and memorable. As a rule, in other games this task is limited to the phrase "Let's go!" and here we are already at the resort, frolicking in the sea and smearing sunscreen on beautiful ladies. I do not look for easy ways.

First, a plot introduction is planned. A small task. And the beach is a reward for completing it.

The resort is a complex territory consisting of several locations. So far, I do not know whether there is any sense in skipping time or not. The plot that I am describing does not imply this. But there are several familiar mini-games and one completely new one. Now I am more engaged in text than art, so forgive me that there is nothing special to show. In the next 5 days, I will arrange all the design documents for layout and dive into the illustrations.

As I said before, so that you do not get bored, I gave the animator the task of animating old, static scenes. Remember the night adventures with Marishka? And the peeping in the shower? Wow! There were only 2 frames for each episode. Now - full-fledged movements. There will be 7 in total. In principle, to animate ALL the scenes, we need 2-3 more animations and that's it)

Have a nice weekend! :)

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